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3D Modeling

VR - Meta Quest 3

The Night We Looked Up

I created a mixed reality experience called The Night We Looked Up using a Meta Quest headset to explore something I felt traditional media couldn’t capture, the feeling of learning to look at the sky with someone. The experience recreates a quiet campsite where users discover and interact with planets suspended in their real environment, blending scientific exploration with fragments of personal memory. As users engage, the space transforms into a solar system of preserved moments. I built this to explore how spatial computing can turn memory into interaction, showcasing my strengths in worldbuilding, interaction design, and translating abstract ideas into systems people can physically experience.


Autodesk Maya


Rigging Practice


Rhinoceros 3D


Overview

These pieces document my 3D modeling workflow from initial shape development to rendered presentation. Each study focuses on clean forms, strong silhouette, and visual clarity that can translate well into production contexts.